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Subject: Re: more examples for search-based stupidity

Author: Thorsten Czub

Date: 18:16:59 06/12/98

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On June 12, 1998 at 18:30:18, Don Dailey wrote:
>Hey, just relax a little.

:-)))

>  I am simply being pragmatic and accurate.

:-)))


>Everyone knows chess is ultimately tactical and I'm just stating the
>obvious.

I was so near to jump into heaven, I called my friend bernd and told him
how difficult it is to talk to programmers. Or materialists.
No - it is not abvious. Chess is NOT full of tactics.

> Since I consider myself to be a scientist I will always
>collect facts and definitions  and work within them.  I find it
>extremely useful to step away from the natural human definitions
>you prefer and try to look at things from "outside" this.  Human
>biases often mislead.

Aha. I normally talk with whales and dolphins. Also dogs. I am sure they
play good chess.


>In my post I called for new terminology.  Bob just defined tactics
>as sequences of moves that win material, and this is the classical
>definition of it.  He is completely correct.   But I want to move
>away from this definition because the definition is not strict,
>it is open to interpretation.   My point has several aspects:

>    Do you see my point?

Have you ever tried to talk with chess-players ?!
I think they can easily show you many many cases where your definition
will get problems.


>>>  Really, the only thing that exists in chess
>>>is won positions, drawn positions and lost positions.
>>
>>?? I would say, if you cannot calculate until the end (from the root)
>>you will have to build superpositions of the 3 degrees too.
>
>Of course.  Who said any different?

Read your own sentence above ! You or whoever wrote it, claimed 3
categories.

>You do not know what I will tell you here, and if I told you what you
>expect me to, you do not know if this is right or wrong.  You are
>guessing.

Right.

>   But in fact I do not know if a more human approach is
>better or not.  My intuition is that humans are different from
>computers and that raises the possibility of a better approach,
>perhaps not human at all but also like nothing we are currently
>doing.  I prefer to stay open minded about this and do not pretend
>to know the right answer.

I am prejudiced. I am human beeing !

>At one time the only "good" programs were brute force.  People
>tried to write selective ones but were not successful.

I remember those times from MY point of view.
My friend had a mark V and I had a mephisto2.
Mark V had no change.
But i liked the mark V more.
I was very pleased that Thomas Nitsche and Elmar Henne changed into
Mephisto III-strategy afterwards. And I was shocked when I saw the
BRUTE-FORCE-module and Ulf Rathsmann in Cologne (or before).
But this time is gone.

>  Finally
>though, people hit on the null move assumption and suddenly
>programs were playing more human like (with selectivity.)  But
>it seems now that people are viewing these programs as brute
>force.   At some point programs will be just like us and then
>we will think we are stupid too!

I don't think computers will ever learn to forget. And drink a good
beer.
Or kiss. Like us !
Or behave like idiots fighting words. Or senseless stuff like chess.
And still be human beeings (hopefully) :-)))

>A lot of these plans work against most humans.

Right. But you maybe also see that people with EYES can more easy see
the mess than machines without eyes.


>- Don



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