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Subject: Re: Deeper Search Is Better, but Is the Best Search?

Author: Hristo

Date: 15:41:48 06/14/98

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On June 14, 1998 at 12:38:51, Fernando Villegas wrote:

>
>Hi all:
>I cannot believe that after so many post from one side and another still
>nobody seem prepared to accept how complex is this issue respect to the
>apparent conflict between fast search and knowledgeable but slow search.
>I have even seen a post where Mark said that the path to get the bottom
>of the game is search, pure and simple. Yes, but, what kind of search?
>Search is just a word, not a thing in itself. Is not the answer, but the
>question. So we should go to the beginning and do some questions. Let me
>recall some of them:
>a) To be faster or stronger on anything else that can be quantitatively
>measured  is not equivalent to be in the right path. You can be faster
>to follow the wrong path. You can dig deeper in the wrong place. You
>even can discover something -as alchemists did- trying the wrong method
>with the wrong assumption and the wrong ideas. Then is not good argument
>to say because this and that has been got thought search THEN we must
>continue with that no matter what.
>b) Is not the same to be acquainted with the previous point than to have
>a real an specific different and best method to replace the first. Is
>not enough to say you are digging in the wrong place if don’t say where
>that task should be done. If there is not real alternative, then to dig
>deeper is the only one for now. So, is not enough to blame at the
>“stupidity” of current search methods.
>c) Nevertheless, although the advocates of “smart” search instead of
>brute force have been incapable of doing much more, that does not mean
>they are not aiming at the right directions even if they cannot do much
>else than that. To stuck stubbornly in the faster approach and believe
>IS the approach just because has given results until now is no smart or
>scientific at all. Anything stubbornly and systematically done gives
>some results, but they are increasingly less -law of diminishing
>returns- and costly. In fact, all scientific and technological
>development happens not when a method   has failed, but on the contrary,
>when it has reached his  perfection. The ground is then ripe for a new,
>superior principle. To be blind on that after so many historic lessons
>is not a showing of intelligence.
>d) This new principle surely will be something superior in kind and
>level to the actual search, mainly based in the examination of how good
>moves are with respect to parameters established in a table. That there
>is another method is no fantasy: just take a look a at what experts or
>above players do when playing chess. Surely they does not go move after
>move looking his possibilities and then measuring how good they are or
>not. They look at the position as such and understanding what is
>happening -a game of chess is an historic process, not an static math
>problem- they decide what should be done and only then they begin to
>look for moves and only at the end of all this they perform calculations
>to test the moves chosen on the ground of the previous understanding.
>e) The previous point is not to say that tactical calculations are
>inferior, meaningless, etc. A game is lost or won on the ground of
>specific, tactical moves.  That is the reason computers are so strong.
>But even if you can win because of tactical shots without any concern
>for “what is happening “ in the game, that does not prove the game IS
>JUST tactical shots. We must differentiate between what chess is and how
>players can play it. Millions of games are won of lost by patzers that
>have no idea of nothing, and nevertheless a chess result is produced.
>One of them won, the other lost. Does that means the winner had
>understood the game? Equally, thousands of games are lost by humans
>against computers, each day: does that means computer have a real grasp
>of the game and so no further investigation about different method is
>needed, just more of the same, more speed ?
>f) The fact that the supposedly current smarts programs -as CSTAL- does
>not show to be that smart and fall in many traps, tactical shots, etc,
>does not prove anything, either. First steam locomotives were a lot
>slower than horses.  CSTAL is a kind of experiment . Maybe even is a
>complete failure. But, again, that does not mean a thing. The debate is
>not between CSTAL and the rest of the programs, but between search
>methods based in the examination of many K-moves, one by one, of another
>method that try to understand the position as strong human player do. I
>would like to see a debate opened here on the ground of this last
>specific point: how a program could simulate that kind of qualitative
>understanding of position and his dynamic. Or is not possible? Bob? Don?
>Amir?


Amen .. :))))
Hristo




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