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Subject: Re: White to move and win

Author: Miguel A. Ballicora

Date: 18:45:10 01/06/02

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On January 06, 2002 at 19:05:24, pavel wrote:

>On January 06, 2002 at 18:09:15, Miguel A. Ballicora wrote:
>
>>On January 06, 2002 at 15:58:55, Roy Eassa wrote:
>>
>>>On January 06, 2002 at 15:34:56, Dieter Buerssner wrote:
>>>
>>>>On January 06, 2002 at 14:45:04, Jeroen van Dorp wrote:
>>>>
>>>>>*Yace 0.99.56* (I hope I didn't forget an essential number in it's name)
>>>>
>>>>Do you prefer version numbers, like the ones of my Internet explorer?
>>>>(5.00.2919.6307) I also sent away versions of Yace by email, that append an "a"
>>>>or a "b" (hey - learned this from Fritz, but did not help much to beat it ...)
>>>>
>>>>Perhaps the next version will be called Yace 1 (no decimal points, and nothing
>>>>else), but looks a bit boring, so I might reconsider.
>>>>
>>>>-- Dieter
>>>
>>>
>>>Call it what you will, it still must make you pretty proud.  You've managed to
>>>create a super-strong program that's tied with Crafty as the best free chess
>>>program in human history.
>>>
>>>When did you begin programming Yace?  Have you done the bulk of the work making
>>>it so strong in the past 2 years (all I can find on the Yace website) or does it
>>>go way back like Crafty?  How did you manage to make it stronger in the endgame
>>>than many of the top commercial programs?
>>
>>There must be many factors, but he has one that is essential: He cares.
>>I do not think I am wrong in this one.
>>
>>Regards,
>>Miguel
>
>Yes, and I can confirm that.
>You dont see that, alot in freeware chess engine programmers.
>It needs a lot of dedication to come this far in such a short time, from what I
>can see, there has been a lot of progress from the first versions of Yace till
>now. And from my "conversations" wih him through e-mail and ICS, I can
>understand that he cares alot to make it even better everyday. And he likes
>feedback, so if you wanna bash yace or anything, make sure you e-mail him ;)

Yes, but what I mean is that the particularly cares for the endgames while
some of the commercial programmers don't.

Regards,
Miguel



>
>regards,
>pavs



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