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Subject: Re: Good, Bad and Active Bishop

Author: Dan Andersson

Date: 14:50:46 01/10/02

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One reason that search is discussed so much is, IMO. That the static scores of
evaluators are 'always' wrong. It means that an efficient and intelligent search
(including extensions) will trumph a less efficient search allmost all the time.
Due to the fact that the search essentially 'mines' the search space for a more
accurate evaluation. A much better approach is to tailor your evaluator to your
search. Granted that a good evaluator is preferable to a bad one. But making it
behave consistently inside your search framework is the number one priority. But
discussions of evaluation factors are always good. As for good/bad bishops a
dynamically computed piece square table is an option. And not all that expensive
if you hash it, or make an 'el cheapo' function. The bishop might not be bad if
it occupies an active square. Or it might be very bad in an open position if it
is acting as a blockading piece for a pawn.

MvH Dan Andersson



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