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Subject: Re: Nice tactical shot.

Author: Vincent Diepeveen

Date: 18:27:49 01/25/02

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On January 25, 2002 at 03:46:36, Steve Timson wrote:

>
>>obviously that is evaluation function. NOT singular extensions.
>>your evaluation is too optimistic about 3 pawns vs piece.
>
>While seeing the solution early is driven by 'faulty' eval, singular extensions
>are definitely helping to see it much faster than the non-SE version.
>
>SE version 1st switches to the solution at ply 8 after 2.2 seconds.  By the 10th
>ply, and 19 seconds it has a +3.03 score.
>
>Non SE version 1st switches to the solution at ply 10 after 10 seconds.  It
>takes it until 15 ply and 167 seconds to see the +3.03 score and pv (that is
>seen at 10 ply with SE).

>So the shallow solution is seen in 1/5 the time with SE and the deeper solution
>is seen in 1/8 the time.  Not that either of them are solutions for the right
>reason.
>
>So SE is helping chester to apply its faulty eval faster... :)

Yes but SE also limits your program to 10 ply. how do you ever get
to 15 ply with SE ?

For now i have them turned on in DIEP too, but if there is just one
reason to kick them out i already have uncommented them :)

They reduce branching factor bigtime here. at 10-11 ply i lose like 0.5
ply to them, above that it even gets worse of course. Because with R=3
reduction and not doing them in the root this means
  10 ply search depth ==> only at 6 ply they get used. Or at 6/10 of
  the search = 60%

At 12 ply that's already 8/12 = 75% and then extension over extension
it's horror.

But they DO work for shots like this.





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