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Subject: Re: My conversation with Hsu.......

Author: K. Burcham

Date: 09:41:15 02/25/02

Go up one level in this thread


On February 25, 2002 at 11:46:21, Robert Hyatt wrote:

>On February 25, 2002 at 11:35:02, K. Burcham wrote:
>
>>
>>
>>I agree, but it seems the problem with playing on the Deep Blue level is
>>kns. If we are getting 2000kns today, with the dual machines, then we will
>>have to wait on hardware upgrades. Hyatt said that Deep Blue was getting
>>200,000,000 nodes a second--we are only getting 2,000,000 nodes a second.
>>Hardware will have to reach closer to this level to test todays search methods
>>in comparison to Deep Blue's search methods. If this is true what Hyatt is
>>saying, and I have no reason not to believe this, then I have learned my 3100
>>mhz and 1000 megs ram, is very limited in being able to compare todays programs
>>to the six game Deep Blue match with Kasparov. The more time I spend testing
>>positions in this match, the more I dissagree with Uri. I feel if Uri had
>>spent the time and money that I have in testing this match, then I dont think he
>>would take such a stand comparing todays programs with Deep Blue.
>>
>>I have started over again with the six game Deep Blue match. I am using the
>>following:
>>
>>Fritz7           1500mhz  512ram
>>Chess Tiger 14   1000mhz  384ram
>>Deep Shredder6   3100mhz  1000ram
>>
>>Starting with game one, I will run all three programs until a Deep Blue move
>>is not played by any program. I will then give all three programs 24 hours to
>>find the Deep Blue move. If none of the programs will play the Deep Blue move
>>after 24 hours, I will move to the next move. This move will be noted.
>
>This is going to be a tough thing to evaluate.  IE (a) is the DB move better?
>(b) is the DB move worse?  (c) Is the alternative suggested by one of the above
>just as good?
>
>It is like trying to pick a particularly bad move by RC4 in the van Wely
>match, and asking "which computer won't play this move?"  That is totally
>pointless, unless, in addition, you confirm that the computer _will_ play all
>the preceeding moves so that it would actually reach that position and then
>improve on what Rebel played.  It might be that there are better moves to be
>played earlier in the game.  It might be that Rebel's play up until the "lemon"
>move was flawless.
>
>Proving any of that is a serious undertaking...

No Robert that is not my intent. I do understand what you are saying though.
All I want to do is collect the data from each move. Analyze the data, and draw
a logical conclusion from the analysis. I will not conclude "bad move" or "good
move". I only want to try this again with three programs instead of two.
kburcham
>
>
>
>
>>
>>I wanted to use Century 4.0, but I have not learned all of the interface
>>necessary to cut and paste, clipboard, save as, etc. with the windows-dos.
>>
>>I feel game one will go very fast, because I think most moves can be found in
>>this game. It seems some settings were changed between game one and game two,
>>because finding moves after game one became more difficult.
>>
>>Anyone have any advice on how to improve this project, please let me know.
>>I will record: 1. moves not found 2. moves found after 30+ minute search
>>3. which program found which moves. 4. Total time of analysis after each game.
>>kburcham



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