Author: Ralf Elvsén
Date: 23:38:35 04/07/02
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On April 07, 2002 at 18:29:19, Benny Antonsson wrote: >I have implemented som kind of a bad trade funktion that recognizes if a queen >is exchanged for two rooks. AFAIR having the two rooks is an advantage but in >almost every case when the program has the two rooks, it ends up losing the game >? Any ideas ? Maybe part of the reason is that computers are better with the queen than humans. It can calculate all the subtle manouvers that really make a difference. Playing with two rooks is easier IMHO. Ralf > >/Benny
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