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Subject: Re: Anti-GM - Is the Original Rebel Example Sound?

Author: fca

Date: 23:54:18 07/14/98

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On July 14, 1998 at 18:27:26, blass uri wrote:

>
>On July 14, 1998 at 17:36:42, fca wrote:
>
>>The reference is:   http://www.rebel.nl/rebel10a.htm#ANTI-GM
>>
>>First may I say I am excited about anti-GM, and very positive about the four
>>follow-up examples given of its operation.  It looks like a real advance!  I
>>will certainly buy R10, but that is not so strange as I bought R8 and R9 (and
>>many other programs) too...
>>
>>But the original / basal example troubles me a lot: I have told Ed of this, but
>>as the example stays on the site I must consider that I may have missed
>>something.
>>
>>In the example, the move is 1. Rxe6 (selected quickly by anti-GM).  If 1. Rxe6
>>is _not_ played, IMO the position is -= . Black has a pawn, but White has some
>>compensation.  Probable outcome: draw.
>>
>>Now it is not difficult IMO to show that now 1... fxe6 wins for Black.  There
>>are some mates to avoid, but otherwise _natural_ play by Black seems to result
>>in a comfortable win.  Not hard to find the winning play (I did).  But it is
>>likely that a GM sees more dangers than I.
>>
>>Now what I have already written does not in itself mean that anti-GM has
>>selected a bad move, for if a GM etc. would not select 1... fxe6 (say time was
>>quite limited, and GM got scared) then anti-GM would have worked!
>>
>>I believe Amir's opinion (please excuse if I've been misadvised) was that "they"
>>may not select 1... fxe6 in such circumstances (short time).
>>
>>I disagree.  I think there are no sensible alternatives to 1... fxe6, so the
>>sacrifice must be accepted.  Here is some manual analysis (interesting to see if
>>programs agree) to support my view.  The reason I did the analysis by hand is
>>simply that I do not have a cc here: but I suppose it is relevant because we are
>>looking at what a human Black would play.  (A computer black obvioulsy grabs the
>>Rook, and wins).
>
>It is not truth
>The programs I have do not grab the rook if I give them 3 minutes.
>Rxe6 is a good anti computer move.
>
>Uri

After 1. Rxe6, please Uri what is the suggested move by your programs?
>>
>>1. Rx6 0-0 2. Bh6 exf6 3. Nxe6 forking Q & R leaves White at least += - but
>>there may well be something _even_ better for White (as per Alekhine, the
>>makings of a combination are here)
>>
>>1. Rxe6 0-0 2. Bh6 Re8? (if the Rook-capture fear still persists) 3. Bxd7 fxe6
>>(3... Qxd7 4. Rxg6+  1-0 ) 4. Qxe6+ Bf8 (4... Rg8 5. Nxe6  +- ) and after the
>>(big) simplification White stays a pawn up, maybe with a better position  +-
>>
>>1. Rxe6 Rxc1+?! 2. Rxc1 exf6 (best, why now if not earlier?  2...Nxf4? 3. Rxe7+
>>+- ) Nxe6 Qb8 Nxc7+  +- as the knight is poisoned, and a King escape to f-land
>>will leave White well ahead in material
>>
>>So... what is left?
>>
>>1. Rxe6 Rc7   but surely not?  How boring!  At best, Black has lost all
>>of his advantage (I think White is *tactically* winning here, but the problem is
>>too hard for me!).  Would a GM actually choose ..Rc7 ?  White's threat is still
>>in place... he has not removed anything. Pins... soon. more pins, Rook doubling
>>on e-, etc.  Would a human GM care to have Black here?

Kind regards

fca



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