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Subject: Re: GM Smirin vs 4 comps - Match Predictions

Author: Roy Eassa

Date: 08:24:38 04/17/02

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On April 17, 2002 at 11:03:57, Terry McCracken wrote:

>On April 17, 2002 at 10:13:33, Roy Eassa wrote:
>
>>Terry, it seems that in many tactical situations today's top programs running on
>>fast PCs may be Elo 3000+.  That's why it has become so critical for GMs to
>>adapt their play -- those who don't will lose more games than they win.  But I
>>think GMs CAN still improve their anti-computer techniques by a very wide margin
>>(that's not to say that every GM will).
>>
>>The science of anti-computer techniques is still in its infancy, at least
>>compared to the traditional chess techniques that have been refined continuously
>>for centuries.
>
>I think they can be 3000+ in short range tactics, as opposed to long range
>tactics.
>
>This strength manifests itself especially in fast blitz.
>
>Terry


The _width_ of the search is what impressed me most.  Depth humans can do, but
the combination of good depth and impressive _width_ at a given depth is where
computers shine most, IMHO.  They will find that one tiny, hard-to-find line
that refutes a whole gigantic branch of the tree, nearly every time.

But again, I state my belief that at least some humans (not MOST, but SOME) will
improve dramatically at discovering and putting into practice techniques of
avoiding this ultra-sharp razor.



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