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Subject: Re: GM Smirin vs 4 comps - Match Predictions

Author: Chris Carson

Date: 13:36:03 04/17/02

Go up one level in this thread


On April 17, 2002 at 15:59:18, Roy Eassa wrote:

>On April 17, 2002 at 15:48:49, Roy Eassa wrote:
>
>>
>>A given computer's rating will go down significantly (even though it does not
>>gain or lose one iota of strength objectively) if and when its human opponents
>>gain anti-computer skills.
>>
>>Does that make sense?
>>
>>I guess early ratings are one thing and ACTUAL STRENGTH is a different thing
>>that is much harder to measure (requiring much more scientifically controlled
>>circumstances).
>>
>>For humans versus humans, the two things (rating and actual strength) have
>>tradionally been closely related, except when the player is a young child who is
>>improving very rapidly.
>>
>>There is significant reason to believe that RATING and actual STRENGTH can get
>>*way* out of sync with each other when it comes to computers, due to the extreme
>>relevance of the anti-computer skills (and not normal chess skills) of the
>>humans they have faced.
>
>
>
>Also, most (nearly all?) computers that have gotten an early rating (using fixed
>hardware and software) have seen that rating drop SIGNIFICANTLY over time, as
>humans learn better how to play well against computers.
>
>Does that mean:
>
>a) The computer is getting steadily weaker at chess?  or
>
>b) Humans are quickly getting much better at chess?  or
>
>c) A computer's early rating is NOT an accurate reflection of the computer's
>actual chess strength, but is SKEWED by the fact that humans lack a special
>skill that is required in order for them to score accurately against computers
>-- a skill that is SEPARATE and distinct from the traditional skill most human
>chess players have focused on?
>
>d) Some other explaination (please fill in)?

If a GM only prepares for one other GM and his rating rises against that GM but
falls with respect to the other GM's what does that say?

>
>
>Please choose one!



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