Author: Mark Rawlings
Date: 06:51:58 05/04/02
Go up one level in this thread
Just a thought, but is there any way to intentionally add a number of bad lines/moves to the book and have Rebel programmed to not to use them. That way, if someone hacks the book for use in their program, they would inherit a number of bad book moves?? I guess this wouldn't work, though, if someone autoplays a bunch of games with a learning program... Mark On May 04, 2002 at 06:05:50, Jeroen Noomen wrote: >On May 04, 2002 at 05:33:09, Steve Maughan wrote: > >Steve, > >The answer is simple: I don't want my book to be hacked. It is illegal and IMO >morally not acceptable. All things that come after the hacking are not >intesting. > >BTW, the lesson I learned here is clear. My next books will be protected like >Fort Knox :-) > >Jeroen > > >>Jeroen, >> >>>Besides, the matter I was discussing here in this forum had to do with hacking >>>the book (your point nr. 5 below). People had hacked the code in which the >>>Rebel book was written and converted it to their own format. And I find it >>>fully correct that something should be done about this. >> >>A hypothetical question - how would you feel if someone hacked your books, wrote >>a program that trawled the book comparing it to their own book, figuring out the >>unique lines and allowed their engine to search and come up with a considered >>response. Is this legal? Would you be happy about it? >> >>I should say that I have no intention of doing this! >> >>Regards, >> >>Steve
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