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Subject: what do chess programmers really want from their programs

Author: K. Burcham

Date: 11:47:17 05/28/02




I have been curious about what motivates chess programmers. What do they really
want from their creation?

1. Money
2. Number one on SSDF list
3. To Win most games against human GM
4. To gain more Fans
5. To be looked at as number one programmer
6. Attention & fame
7. Only to beat their last version
8. could care less about any of the above---just a casual hobby



I have often wondered who is buying these programs. I have a large family.
If I ask any of these people who Fritz7 is, they would not have a clue. If I ask
someone I work with who Century 4 is, they would not have a clue. 95% of the
people on the street have not heard of Shredder 6 Paderborn. No one I work with
has ever heard of Chessbase. No one in my family has ever heard of chessbase. I
wonder what the income is for the top programmers. Not to know their salary, but
I am curious if the income from their programs is enough to motivate them to
pursue a better program than their last. Of course we are talking about the top
selling commercial programs.

Also I have noticed in playing GM, most programs could care less if the GM is
closing all files. If there was an expensive program that had been tuned and
tested to play humans, I would buy this. But i would assume there is no market
for the work that it would take to produce this. maybe also this human program
would be weak against other programs on SSDF list. also if there was a "tuned
for programs only book", that was expensive, I would buy this.

I wonder how some of the programmers test their changes as they decide to work
on another version. This would be very critical to decide to make changes to a
strong program that is already top five on SSDF list. Maybe some have  test
positions that they trust to use as a standard. maybe they play other programs
in different time controls and see what results are compared to version before
changes. I cant believe that beta testers give accurate feedback for program
strength adjustments. (except maybe Sarah, Jonas, etc.) it would seem from some
posts and program releases, beta testers are not giving the type of feedback
necessary to prevent bugs being released to public. One of the top programs was
released last year, and it was very unprofessionally managed before release. as
soon as it was released, a huge list developed for patches and complaints. I
laughed at that one, but I bought it anyway.

If there was an expensive program that was optimized for smp, that was stronger
than other smp commercial programs, I would buy it. But only if the price was
high enough to keep the casual program buyer from purchasing it.

If a single processor program was released, that proved it was much better than
any other top program, and if it was expensive, I would buy it.

You have seen what some chess program buyers will spend on hardware. It would be
the same with an expensive program. If a new program was released, and sold for
$350 to $500, became number one on SSDF list by the largest margin. This same
program everyone says is beating all programs, most of the time. At game
servers, there is small group of members that win most games using this program.
Would this sell? I think there is a market for this level of program.
But it would seem that one or more GM would have to be on payroll for helping
programmer with new version. if three 2600 GM were on Chess tiger 16 payroll for
one year full time working on book, knowledge and playing 1000's of games, with
feed back to programmer----seems this would be very strong. also it would seem
if a programmer could employ 20 Sarah types, to test matches with new changes to
program, playing 1000's of games against other top programs to give feedback to
programmer so that he can decide on final changes to make to program.

Just some thoughts I have.
kburcham







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