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Subject: Re: what do chess programmers really want from their programs

Author: Robert Hyatt

Date: 14:44:15 05/28/02

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On May 28, 2002 at 15:48:09, Uri Blass wrote:

>On May 28, 2002 at 15:33:00, Robert Hyatt wrote:
>
>>On May 28, 2002 at 14:47:17, K. Burcham wrote:
>>
>>>
>>>
>>>I have been curious about what motivates chess programmers. What do they really
>>>want from their creation?
>>>
>>>1. Money
>>>2. Number one on SSDF list
>>>3. To Win most games against human GM
>>
>>This is my goal...  (#3 above).
>>
>>
>>>4. To gain more Fans
>>>5. To be looked at as number one programmer
>>>6. Attention & fame
>>>7. Only to beat their last version
>>>8. could care less about any of the above---just a casual hobby
>>>
>>
>>There is a number 9.  "academic research".  What is a chess program capable
>>of doing?  With a parallel search?  With more knowledge?  With learning?  Etc.
>>The list is long and the work is _far_ from being completed by anybody.  I've
>>always been fascinated by a "machine" doing the intellectual things that a
>>"human" does when playing chess.
>
>
>I believe that a machine can do better things than the intellectual things that
>humans do.
>

I made no mention of "better things it can do".  I am simply interested in the
question "can the machine do chess as well or better than the best humans?"


>The fact that it is faster may help it not only to outsearch humans but also to
>find a better evaluation function.
>
>The only problem is to find the algorithm that is good enough to produce the
>better evaluation function.
>
>Uri



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