Author: Miguel A. Ballicora
Date: 14:36:36 05/30/02
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On May 30, 2002 at 15:50:56, Rafael Andrist wrote: >On May 30, 2002 at 11:00:23, Miguel A. Ballicora wrote: > >>In real life, chess is game played by humans and/or a sport with a certain set >>of rules. >>The ones that are out of real life are the tablebases (mate oriented) that just >>ignore the The Rules of Chess. Note that the Thompson EGTBs do not have this >>flaw. > >Maybe we should also skip the castling possibilities because they are not >covered in the EGTB. It would also helpful to limit pawn promotions a bit, that >would make programming a lot easier, not? > >regards >Rafael B. Andrist I propose to eliminate en passant capture. They are a pain to code, imagine all the "if () {}" that we could eliminate!. Now that I think better, I would be great to eliminate the chance for the pawns to move two squares at the beginning. En passant is not issue in that case and coding will be even easier! Miguel
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