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Subject: Re: Three Dimensional Tic Tac Toe is Like Chess

Author: Tony Werten

Date: 04:30:47 06/08/02

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On June 07, 2002 at 20:43:24, Robert Henry Durrett wrote:

>On June 07, 2002 at 19:21:52, Russell Reagan wrote:
>
>>On June 07, 2002 at 15:39:53, Gian-Carlo Pascutto wrote:
>>
>>>On June 07, 2002 at 15:37:59, Russell Reagan wrote:
>>>
>>>>the only thing making
>>>>it hard is it's incredibly high branching factor when trying to analyze
>>>>variations.
>>>
>>>'Ahem'
>>
>>If chess were played on a 19x19 board with 38 pieces on each side, it would be
>>extremely more complex as well. The game of go is on a complexity level of
>>tic-tac-toe. If tic-tac-toe were played on a 19x19 board it would be complex
>>too. The only thing making go a more difficult game to succeed at is the larger
>>size of it's board. So when I hear go players say that their game is so much
>>harder, it irritates me because it is not. Chess played on a 19x19 board would
>>be just as complex, if not more complex, than go.
>>
>>Do you think tic-tac-toe is innately more complex or more difficult than chess?
>>Of course it's not. It's drastically simpler. However, if it were played on a
>>1000x1000 board then all of the sudden it would be exponentially more complex
>>than chess, go, or any other game. The game itself is not complex however.
>>
>>Russell
>
>Most people [carbon-based] on this bulletin board have probably played 4x4x4 tic
>tac toe at some time or another.  A friend and I played "millions" of these
>games daily during our one hour break in a USA High School [before University].
>
>We drew four figures on the blackboard.  Each figure was like a normal tic tac
>toe figure except there were three vertical lines and three horizontal lines in
>each figure.  The four figures were lined up in a vertical column.
>
>I am sure virtually everybody here knows exactly what I'm talking about.
>
>After playing many games, we developed theories and strategies much as one does
>in Chess.  We learned how to compete for the initiative, for example.  This
>became a very intense battle [for the intitiative].
>
>I enjoyed this as much as chess.  It became a strategy game after we had becomed
>skilled at the tactics.  There was also an anology to positional chess.
>
>In the last year, we started playing "blindfold," looking at the figure but not
>entering any x's and 0's.  We did reasonably well at that, more or less.  It WAS
>challenging!  But we learned "intense concentration" from that game.  We simply
>didn't hear the noises around us.  [Not even the teacher saying it was time for
>the next class.]
>
>This was a lot of fun.
>
>Chess is more complex, but we soon learned that this game was not trivial, once
>we knew what we were doing.  It's easy to enter your x's and 0's but something
>else entirely to why.
>
>Never saw this put on a computer.  Wouldn't recommend it.  A waste of time.

The game is called Qubic and has been solved more than 10 years ago.

Tony

>
>Bob D.



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