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Subject: Re: CA 6.1 pgn format

Author: Steve Coladonato

Date: 04:14:52 07/15/02

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On July 14, 2002 at 17:37:40, Odd Gunnar Malin wrote:

>On July 14, 2002 at 17:01:46, Steve Coladonato wrote:
>
>>On July 14, 2002 at 14:25:09, Odd Gunnar Malin wrote:
>>
>>>On July 14, 2002 at 12:42:31, Steve Coladonato wrote:
>>>
>>>>On July 13, 2002 at 14:17:54, Odd Gunnar Malin wrote:
>>>>
>>>>>On July 13, 2002 at 12:44:05, Will Singleton wrote:
>>>>>
>>>>>>From what I can see, CA 6.1 exports game bases in a pseudo-pgn format.  Does
>>>>>>anyone know of a program which will read these and output standard pgn?
>>>>>>
>>>>>>Will
>>>>>
>>>>>If it is the special escape strings, you can turn it off with unmarking
>>>>>tools\options\general\use ca markup in pgn.
>>>>>
>>>>>For other problems you can use the extract32 tool. I guess you will find it on
>>>>>most download pages.
>>>>>
>>>>>oddGM
>>>>
>>>>The biggest problem I have is that CA exports a "Z0" symbol in the pgn file.  I
>>>>don't know what it is but SCID doesn't like it.  Do you happen to know what this
>>>>symbol is?  Unmarking the "use ca markup in pgn" option doesn't remove it.
>>>>
>>>>Steve
>>>
>>>Hi.
>>>
>>>I don't think I have seen this, do you have an sample?
>>>
>>>Anyway after you turn off the marker you have to restart CA to get it to work.
>>>
>>>I have made a command for pgn-files in the explorer assosiation box so I can run
>>>a converter tool just by right clicking on them and select a convert command.
>>>
>>>Here is the cmd file that is running:
>>>
>>>del tmp0tmp.pgn
>>>d:\Utility\PGNBeauty.exe %1 tmp0tmp.pgn
>>>del %1
>>>d:\utility\Extract32.exe -a%1 tmp0tmp.pgn
>>>del tmp0tmp.pgn
>>>
>>>
>>>PGNBeaty is just a little tool to remove unneeded pgn headers (empty headers).
>>>
>>>I run it whenever I shall share some pgn-files with other's.
>>>
>>>
>>>I took some heavy gamefiles with comment and variation but could not find your
>>>"Z0" in any of them.
>>>
>>>Odd Gunnar
>>
>>
>>If you export the "Elite" database to PGN format, you should get a "Z0" symbol
>>at the following game.
>>
>>Error reading move in game Polgar Judit (GM) (HUN) - Granda Zuniga Julio E
>>(PER), 1995: Kh8
>>
>>There are many games in the file that have that "Z0" symbol.  I didn't restart
>>CA after turning off the marker so that may be where the problem is.  I'll check
>>it and get back to you.  (I'm mainly running Linux and have to reboot to
>>Windows).
>>
>>Steve
>
>
>Ok, I see it.
>
>30.Nd6 Bxf6 31.Qxf7+ Z0 ( 31...Kh8 32.Ne8 Ra6 33.Bf8 $18 ) 1-0
>
>Z0 is a nullmove.
>
>As I can see so isn't this covered by the standard. Chessbase have their own
>implemation of these too. I don't know about scid, you could try to see how it
>save a null move in pgn and use a replace tool on the file.
>
>I didn't follow the pgn debat on rgcc but if this wasn't up someone should
>suggest some sort of nullmove/anymove for Steven Edwards so he gets it in when
>he revise the standard. Hopefully with something that is easy to do a text
>replace on CA/CB files to get them compatible.
>
>Odd Gunnar


I restarted CA and exported the file again but the "Z0" symbol is still there.
I can write a sed or awk script to remove the "Z0" symbol.  Is the revision to
the pgn standard coming soon and is there someplace you can take a look at the
proposed changes?

Steve



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