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Subject: Re: Maximum number of points

Author: Dann Corbit

Date: 13:20:16 08/01/02

Go up one level in this thread


On August 01, 2002 at 16:18:08, Dann Corbit wrote:

>On August 01, 2002 at 00:55:58, Russell Reagan wrote:
>
>>Ok I confirmed that 182 can be obtained legally. I doubt this is the least moves
>>it can be accomplished in, but it works.
>>
>>[D]Q1Q3QQ/3Q1Q1Q/2q5/r4Q1K/k1r2R1R/8/q1q1Q3/qqqq1q1q w - - 0 79
>>
>>[Event "Edited game"]
>>[Site "RUSSELL-PC1"]
>>[Date "2002.07.31"]
>>[Round "-"]
>>[White "-"]
>>[Black "-"]
>>[Result "*"]
>>
>>1. a4 h5 2. b4 g5 3. d3 e6 4. Bf4 Bc5 5. Bg3 Bb6 6. Bh4 Ba5 7. bxa5 gxh4 8.
>>Nc3 Nf6 9. Nd5 Ne4 10. Nb6 Ng3 11. hxg3 axb6 12. Nf3 Nc6 13. Nd4 Ne5 14.
>>Nf5 Nc4 15. dxc4 exf5 16. e3 d6 17. Bd3 Be6 18. Be4 c6 19. Bd5 cxd5 20. f3
>>d4 21. a6 Bd5 22. a7 Be4 23. fxe4 h3 24. a5 h4 25. a6 h2 26. Kf2 Kd7 27.
>>Kf3 Kc6 28. Kf4 Kc5 29. e5 Qd7 30. Kg5 Rhd8 31. Kh5 Kb4 32. Qg4 h3 33. Rac1
>>Ka4 34. Qg6 Rdc8 35. Rhf1 Rc5 36. Rf4 Ra5 37. Rh4 Rc8 38. Rf1 Rcc5 39. Rff4
>>Rcb5 40. Rfg4 h1=Q 41. a8=Q h2 42. a7 Qa1 43. Qh8 h1=Q 44. a8=Q f4 45. e4
>>d5 46. c5 f3 47. c4 d3 48. e6 d4 49. e5 d2 50. c6 d3 51. c5+ Rb4 52. c7 Qb5
>>53. c8=Q d1=Q 54. c6 d2 55. c7 f2 56. e7 f5 57. e6 f4+ 58. Qg5 Qc2 59. e8=Q
>>f3 60. e7 Qbc6 61. Rf4 Rc4 62. Qgf5 f1=Q 63. Qf7 f2 64. e8=Q Qfb1 65. Qcd7
>>f1=Q 66. c8=Q d1=Q+ 67. g4 b5 68. Qe2 b4 69. g5 b3 70. g6 b2 71. g7 Qbc1
>>72. g8=Q b1=Q 73. g4 b5 74. g5 b4 75. g6 b3 76. g7 b2 77. Qgh7 Qba2 78.
>>g8=Q b1=Q
>>*
>>
>>The method I used was:
>>
>>1. Sacrifice bishops and knights to get all of the pawns on open files
>>2. Move each king to safety on the edge of the board, with it's own pieces
>>blocking it for protection from checks. This might not be necessary, but it made
>>it simpler to not have to worry about that.
>>3. Promote, promote, promote...
>>
>>I don't think it would be possible to get a higher material value.  You have all
>>of your most significantly valued pieces on the board (9 queens for each side),
>>and all of your next highest valued pieces (rooks) also on the board. To add any
>>of the 3 point pieces you have to avoid sacrificing one of them, which will
>>leave you with a pawn instead of a queen. The total gain for keeping a 3 point
>>piece would be (-9 +3 +1) = -5. To get a higher material score I think you would
>>need to find some way to unblock the pawns without sacrificing. Remember, when
>>you sacrifice a pawn, you're really sacrificing a queen.
>
>What a mind-bending final position.  Gave crafty quite a headache to find the
>mate in 3.
>
>Crafty v18.15
>
>White(1): st 999
>search time set to 999.00.
>White(1): epdpfga \max.epd max.out
>PFGA: EPD record: 1
>middle-game phase
>              clearing hash tables
>              time surplus   0.00  time limit 16:39 (16:39)
>         nss  depth   time  score   variation (1)
>                1     0.25  10.90   1. Qcxc6+ Qxc6 2. Qaxc6+
>                1     1.76  11.85   1. Qaxa5+ Kb3 2. Qxa2+ Qaxa2 3. Qxc4+
>                1->  32.88  11.85   1. Qaxa5+ Kb3 2. Qxa2+ Qaxa2 3. Qxc4+
>                2    39.79     ++   1. Qaxa5+!!
>                2    41.24  Mat03   1. Qaxa5+ Kb3 2. Qfb5+ Qxb5+ 3. Qdxb5#
>                2->  41.27  Mat03   1. Qaxa5+ Kb3 2. Qfb5+ Qxb5+ 3. Qdxb5#
>                3    41.37  Mat03   1. Qaxa5+ Kb3 2. Qfb5+ Qxb5+ 3. Qdxb5#
>                3->  41.63  Mat03   1. Qaxa5+ Kb3 2. Qfb5+ Qxb5+ 3. Qdxb5#
>                4    42.92  Mat03   1. Qaxa5+ Kb3 2. Qfb5+ Qxb5+ 3. Qdxb5#
>                4->  46.76  Mat03   1. Qaxa5+ Kb3 2. Qfb5+ Qxb5+ 3. Qdxb5#
>                5     1:04  Mat03   1. Qaxa5+ Kb3 2. Qfb5+ Qxb5+ 3. Qdxb5#
>                5->   2:02  Mat03   1. Qaxa5+ Kb3 2. Qfb5+ Qxb5+ 3. Qdxb5#
>              time=2:02  cpu=99%  mat=0  n=684348415  fh=99%  nps=5570k
>              ext-> chk=7529907 cap=347133 pp=0 1rep=264901 mate=18
>              predicted=0  nodes=684348415  evals=1
>              endgame tablebase-> probes done=0  successful=0

Chest 3.19 shows that there are two distinct solutions to this position.  Can
your favorite chess program find one in under ten seconds?

Q1Q3QQ/3Q1Q1Q/2q5/r4Q1K/k1r2R1R/8/q1q1Q3/qqqq1q1q w - - acd 5; acn 551; acs 0;
bm Qaxa5+ Qfxa5+; ce 32762; dm 3; pv Qfxa5+ Kb3 Qb5+ Qxb5+ Qxb5#; id "Quiescense
Nightmare";




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