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Subject: Re: Maximum number of points

Author: Dann Corbit

Date: 13:26:45 08/01/02

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On August 01, 2002 at 16:20:54, John Merlino wrote:

>On August 01, 2002 at 16:18:08, Dann Corbit wrote:
>
>>On August 01, 2002 at 00:55:58, Russell Reagan wrote:
>>
>>>Ok I confirmed that 182 can be obtained legally. I doubt this is the least moves
>>>it can be accomplished in, but it works.
>>>
>>>[D]Q1Q3QQ/3Q1Q1Q/2q5/r4Q1K/k1r2R1R/8/q1q1Q3/qqqq1q1q w - - 0 79
>>>
>>>[Event "Edited game"]
>>>[Site "RUSSELL-PC1"]
>>>[Date "2002.07.31"]
>>>[Round "-"]
>>>[White "-"]
>>>[Black "-"]
>>>[Result "*"]
>>>
>>>1. a4 h5 2. b4 g5 3. d3 e6 4. Bf4 Bc5 5. Bg3 Bb6 6. Bh4 Ba5 7. bxa5 gxh4 8.
>>>Nc3 Nf6 9. Nd5 Ne4 10. Nb6 Ng3 11. hxg3 axb6 12. Nf3 Nc6 13. Nd4 Ne5 14.
>>>Nf5 Nc4 15. dxc4 exf5 16. e3 d6 17. Bd3 Be6 18. Be4 c6 19. Bd5 cxd5 20. f3
>>>d4 21. a6 Bd5 22. a7 Be4 23. fxe4 h3 24. a5 h4 25. a6 h2 26. Kf2 Kd7 27.
>>>Kf3 Kc6 28. Kf4 Kc5 29. e5 Qd7 30. Kg5 Rhd8 31. Kh5 Kb4 32. Qg4 h3 33. Rac1
>>>Ka4 34. Qg6 Rdc8 35. Rhf1 Rc5 36. Rf4 Ra5 37. Rh4 Rc8 38. Rf1 Rcc5 39. Rff4
>>>Rcb5 40. Rfg4 h1=Q 41. a8=Q h2 42. a7 Qa1 43. Qh8 h1=Q 44. a8=Q f4 45. e4
>>>d5 46. c5 f3 47. c4 d3 48. e6 d4 49. e5 d2 50. c6 d3 51. c5+ Rb4 52. c7 Qb5
>>>53. c8=Q d1=Q 54. c6 d2 55. c7 f2 56. e7 f5 57. e6 f4+ 58. Qg5 Qc2 59. e8=Q
>>>f3 60. e7 Qbc6 61. Rf4 Rc4 62. Qgf5 f1=Q 63. Qf7 f2 64. e8=Q Qfb1 65. Qcd7
>>>f1=Q 66. c8=Q d1=Q+ 67. g4 b5 68. Qe2 b4 69. g5 b3 70. g6 b2 71. g7 Qbc1
>>>72. g8=Q b1=Q 73. g4 b5 74. g5 b4 75. g6 b3 76. g7 b2 77. Qgh7 Qba2 78.
>>>g8=Q b1=Q
>>>*
>>>
>>>The method I used was:
>>>
>>>1. Sacrifice bishops and knights to get all of the pawns on open files
>>>2. Move each king to safety on the edge of the board, with it's own pieces
>>>blocking it for protection from checks. This might not be necessary, but it made
>>>it simpler to not have to worry about that.
>>>3. Promote, promote, promote...
>>>
>>>I don't think it would be possible to get a higher material value.  You have all
>>>of your most significantly valued pieces on the board (9 queens for each side),
>>>and all of your next highest valued pieces (rooks) also on the board. To add any
>>>of the 3 point pieces you have to avoid sacrificing one of them, which will
>>>leave you with a pawn instead of a queen. The total gain for keeping a 3 point
>>>piece would be (-9 +3 +1) = -5. To get a higher material score I think you would
>>>need to find some way to unblock the pawns without sacrificing. Remember, when
>>>you sacrifice a pawn, you're really sacrificing a queen.
>>
>>What a mind-bending final position.  Gave crafty quite a headache to find the
>>mate in 3.
>>
>>Crafty v18.15
>>
>>White(1): st 999
>>search time set to 999.00.
>>White(1): epdpfga \max.epd max.out
>>PFGA: EPD record: 1
>>middle-game phase
>>              clearing hash tables
>>              time surplus   0.00  time limit 16:39 (16:39)
>>         nss  depth   time  score   variation (1)
>>                1     0.25  10.90   1. Qcxc6+ Qxc6 2. Qaxc6+
>>                1     1.76  11.85   1. Qaxa5+ Kb3 2. Qxa2+ Qaxa2 3. Qxc4+
>>                1->  32.88  11.85   1. Qaxa5+ Kb3 2. Qxa2+ Qaxa2 3. Qxc4+
>>                2    39.79     ++   1. Qaxa5+!!
>>                2    41.24  Mat03   1. Qaxa5+ Kb3 2. Qfb5+ Qxb5+ 3. Qdxb5#
>>                2->  41.27  Mat03   1. Qaxa5+ Kb3 2. Qfb5+ Qxb5+ 3. Qdxb5#
>>                3    41.37  Mat03   1. Qaxa5+ Kb3 2. Qfb5+ Qxb5+ 3. Qdxb5#
>>                3->  41.63  Mat03   1. Qaxa5+ Kb3 2. Qfb5+ Qxb5+ 3. Qdxb5#
>>                4    42.92  Mat03   1. Qaxa5+ Kb3 2. Qfb5+ Qxb5+ 3. Qdxb5#
>>                4->  46.76  Mat03   1. Qaxa5+ Kb3 2. Qfb5+ Qxb5+ 3. Qdxb5#
>>                5     1:04  Mat03   1. Qaxa5+ Kb3 2. Qfb5+ Qxb5+ 3. Qdxb5#
>>                5->   2:02  Mat03   1. Qaxa5+ Kb3 2. Qfb5+ Qxb5+ 3. Qdxb5#
>>              time=2:02  cpu=99%  mat=0  n=684348415  fh=99%  nps=5570k
>>              ext-> chk=7529907 cap=347133 pp=0 1rep=264901 mate=18
>>              predicted=0  nodes=684348415  evals=1
>>              endgame tablebase-> probes done=0  successful=0
>
>I was going to refrain from posting this, but you opened the door. Chessmaster
>9000 announces Mate in 3 in 3 seconds on a PIII-600:
>
>Time	Depth	Score	Positions	Moves
>0:03	1/3	Mate03	155329		79.Qfxa5+ Kb3 80.Qb5+ Qxb5+ 81.Qxb5#
>0:03	1/4	Mate03	158994		79.Qfxa5+ Kb3 80.Qb5+ Qxb5+ 81.Qxb5#
>0:03	1/5	Mate03	166523		79.Qfxa5+ Kb3 80.Qb5+ Qxb5+ 81.Qxb5#
>0:04	1/6	Mate03	190603		79.Qfxa5+ Kb3 80.Qb5+ Qxb5+ 81.Qxb5#
>0:05	1/7	Mate03	232015		79.Qfxa5+ Kb3 80.Qb5+ Qxb5+ 81.Qxb5#
>
>Additionally, if it is Black to move, it is also a Mate in 3 (with "instant"
>results):
>
>Time	Depth	Score	Positions	Moves
>0:00	1/3	-Mate03	7403		1...Qcxe2+ 2.Rg4 Qxg4+ 3.Qxg4 Qxg4#
>0:00	1/4	-Mate03	8970		1...Qcxe2+ 2.Rg4 Qxg4+ 3.Qxg4 Qxg4#
>0:00	1/5	-Mate03	12673		1...Qcxe2+ 2.Rg4 Qxg4+ 3.Qxg4 Qxg4#

For sure, when CM9000 smells blood, you better bar the doors.

I think probably ChessMaster is the fastest to solve mates for anything that is
not a dedicated mate solver.




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