Author: Robert Hyatt
Date: 11:47:34 09/24/02
Go up one level in this thread
On September 24, 2002 at 04:28:34, Dieter Buerssner wrote: >On September 23, 2002 at 22:09:04, Robert Hyatt wrote: > >> >>I just realized this> >> >>the other night, "yace-author" asked me about crafty's note that says >>"2 standard or 4 blitz games". >> >>I responded "engine authors can play as many games as they want, I only >>try to limit the clones from playing so many games." > >I apologize, also for the tone of my message. I did not realize your answer, but >I have no doubt at all, that it is true. Thanks for clarifying it. OK. It is "forgotten" in my book. :) > >To my other point: > >You wrote: > >[Ruffian could be] > >"2. A copy of a commercial engine, aided by a hex editor to change strings > to disguise what has happened." > >I mentioned, that there seems to be only one commercial engine that supports UCI >and WB (perhaps I am wrong here, also Rebel may do this). Also, that Ruffian >seems to be running under Unix when logged into ICC. Something, that cannot be >done with a hex editor. > >Perhaps, here I expected something like "Well, you are right, it cannot be done >with a hex editor, so my point 2 is indeed impossible as stated". I haven't seen ruffian and unix connected yet. Which is why I had not even mentioned the possibility. I was thinking _purely_ of the windows/dos version that has been commented on recently (.exe file). > >To the wrapper argument: Uli Türke posted, that starting of Ruffian starts >exactly one thread in the task manager. That is not a problem in unix. I can load a program "behind me" and do the I/O to stdin/stdout myself, and pass the data to it... there doesn't have to be two processes, although that would be the easiest way to make this happen. > >I did not say or imply, that you said, that Ruffian is some sort of clone. Just >that at least your point 2 is invalid. > >Sorry again, for my mistone. > >With best regards, >Dieter
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.