Author: Gerrit Reubold
Date: 14:50:00 09/27/02
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On September 27, 2002 at 17:42:45, Rolf Tueschen wrote: >On September 27, 2002 at 17:36:23, Gerrit Reubold wrote: > >>On September 27, 2002 at 17:13:18, Rolf Tueschen wrote: >> >>>On September 27, 2002 at 16:58:54, Gerrit Reubold wrote: >>> >>>>On September 27, 2002 at 16:51:50, Rolf Tueschen wrote: >>>> >>>>>On September 27, 2002 at 16:24:27, Peter Berger wrote: >>>>> >>>>>>On September 27, 2002 at 16:09:31, Peter Berger wrote: >>>>>> >>>>>>I should add: given that you won't change and keep with your initial choice :) . >>>>> >>>>>Course not. I switch in 2/3 of the cases and stick in 1/3, ok? >>>>> >>>>>Rolf Tueschen >>>>> >>>>>:) >>>> >>>>When you are not talking about the one-of-three-doors problem, but of the >>>>one-of-64-squares problem, Peter will probably agree. :-) >>>> >>> >>>Gerrit, >>>you saved me my fortune. Thanks. >>>I begin to get tired. >> >>:-) >> >>> >>>From now on I will almost _always_ switch, just in case ou invent new games... >>> >>>Rolf Tueschen >>> >>>P.S. I could shoulder Marilyn but this now is becoming too much with you guys. >>> >>>:) >>>>Greetings >>>>Gerrit >> >>Not joking now: I think it is important and we will save time and energy if we >>define our games before talking about them. >> >>Greetings, >>Gerrit > >Not joking me neither: > >Moral > >I thought it could be a good method to prove what you said. In statistics it's >very important to define what you want to examine. For example - to show you the >very on-topic content of it all - the SSDF should not let play dinosaurians >against brand new programs which then have the most modern hardware too. NB that >these dinosaurians have no learning, no tables AND no top hardware. If you know >what I'm talking about. > >I think I could show you where it ends if the definitions are not clear. >And here it was only about maths andlogic. But now think about the consequences >in chess ... > >Rolf Tueschen
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