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Subject: Re: Draw due to lack of blockade detection...

Author: Vincent Diepeveen

Date: 11:39:05 10/04/02

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On October 04, 2002 at 14:34:46, Joachim Rang wrote:

>On October 04, 2002 at 14:21:16, Vincent Diepeveen wrote:
>
>>On October 04, 2002 at 11:48:06, Omid David wrote:
>>
>>How many times must i say the same thing?
>>
>>Suppose i have 200 patterns to adjust my score.
>>
>>Now 1 pattern can undo all those 200 patterns.
>>
>>I'm then either an idiot then to have those 200 patterns,
>>or to use that one pattern, if it is in 50% of the cases wrong.
>>Even if it is in 80% of the cases right :)
>
>I can't understand what you are trying to say.
>Suppose you have 200 patterns and add another drawing-detection pattern a la
>Omid. This 201st pattern overrides the 200 other patterns if certain
>circumstances are met (which means in certain positions). The pattern does not
>change any evaluation if certain circumstances aren't met. Suppose you can
>describe the circumstances correctly, the drawing pattern overrides the 200
>other patterns only in the correct positions. The other 200 patterns you need
>for the other positions.
>
>regards
>
>Joachim

You still think chess is like mathetmatics, so
 1 = 1

and

 2 = 2

then whey aren't there engines playing perfect chess?

> >
>>>On October 04, 2002 at 11:34:39, Vincent Diepeveen wrote:
>>>
>>>>On October 04, 2002 at 11:26:51, Omid David wrote:
>>>>
>>>>slowing down the search is not the problem. the problem i
>>>>explained in email to sargon
>>>
>>>So I assume the problem is that it's not 100% reliable, and may return
>>>inaccurate estimates. Right?
>>>
>>>
>>>>
>>>>>On October 04, 2002 at 11:22:05, Vincent Diepeveen wrote:
>>>>>
>>>>>>On October 04, 2002 at 10:34:43, Omid David wrote:
>>>>>>
>>>>>>had fritz implemented such a scheme it would play 300 points weaker
>>>>>>anyway.
>>>>>
>>>>>It depends on how you implement it without slowing down the search
>>>>>significantly, and that's what I'm currently working on...
>>>>>
>>>>>It's obvious that applying the whole heuristic on each and every node is too
>>>>>expensive. But a wise application of it, could detect many draws without any
>>>>>significant impact on the total speed.
>>>>>
>>>>>Omid.
>>>>>
>>>>>
>>>>>>
>>>>>>>Just today we had a discussion regarding the importance of blockade draw
>>>>>>>detections http://www.talkchess.com/forums/1/message.html?255950
>>>>>>>
>>>>>>>Had Fritz implemented such a scheme, it wouldn't have stepped into the drawing
>>>>>>>variation.
>>>>>>>
>>>>>>>My engine instantly announced draw based on its blocked-draw detection
>>>>>>>heuristic. While Fritz never realized the draw...
>>>>>>>
>>>>>>>Omid.



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