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Subject: Re: Middle Game

Author: Serge Desmarais

Date: 17:40:40 09/03/98

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On September 03, 1998 at 18:06:41, Robert Henry Durrett wrote:

>On September 03, 1998 at 17:54:58, William H Rogers wrote:
>
>>On September 03, 1998 at 12:54:14, Robert Henry Durrett wrote:
>>
>>>On September 03, 1998 at 12:45:46, Leonard Nandkeshwar wrote:
>>Durrett
>>Chess is like a real war. In the beginning, you try to take control of the
>>center, just like trying to get on higher ground in a war, so that you can have
>>an advantage. From there you seek out your opponents weak spots, while
>>protecting your own. Formulate a plan of attack, by trying to capture his men
>>while maintaining your own mobility. Never take your eye off his king or
>>advancing forces.
>>All of the chess Opening Books in the world stress this. A good opening is one
>>in which you take control of the center so you can launch an attack.
>>There is no shame in losing, only in not trying again!
>>Bill Rogers
>
>No arguments with any of that.  I guess this encapsulates "Chess in a Nutshell."
> In fact, if I recall correctly, someone actually wrote a book by that title!
>But it was an entire book, not just a couple of paragraphs.
>
>Could you write a computer program to implement those ideas?  What would be the
>main characteristics of such a program?


   All the programs I know emphasize the control of the center and the other
basics as well. So, IT IS implemented in all top programs. Without the use of an
opening book, I don't think ONE single chess program would play such moves as
1.a4, 1.h4, 1.Nh3, 1.Na3 etc. Today's sophisticated programs usually recognize
the importance of having the initiative and keeping it, as well as the mobility
of pieces, etc.

Serge Desmarais



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