Author: Antonio Dieguez
Date: 09:54:58 10/26/02
Go up one level in this thread
actually this make score=-alphabeta(board, -beta, -alpha, depth-1); unmake ... then a loop: make aux = -alphabeta(board, -alpha-1, -alpha, depth-1); if(aux > alpha && aux < beta) { unmake & make(depends on the program) aux = -alphabeta(board, -beta, -aux+1, depth-1); } unmake if (aux>score) { score=aux; if (aux>alpha) { if (aux>=beta) {....return aux } alpha=aux ... } etc.
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