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Subject: Re: checks in qsearch

Author: Gerd Isenberg

Date: 07:24:15 10/30/02

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On October 30, 2002 at 08:47:34, Heiner Marxen wrote:

>On October 30, 2002 at 07:50:53, Gerd Isenberg wrote:
>
>><snip>
>>>>int looprichting[7][64][64];
>>>>
>>>>of course only elements 1..5 get used practical for this check
>>>>generation so it is:
>>>>  5 * 4096 * 4 = 80KB
>>>
>>>It might be worth it to convert the 2 squares to 0x88 representation here and
>>>only need 5 * 239 * 4 = 4.78 KB ?
>>>
>>>Tony
>>
>>Hi Tony,
>>
>>That looks interesting. Can you help me a bit to understand the 239?
>>
>>Thank in advance,
>>Gerd
>
>That is 0x77*2 + 1.  Feel better now?  :-))
>

Yes, great,
Thanks Heiner!

>With 0x88 coordinates (minimum used value = 0, maximum = 0x77 (inclusive))
>one interesting property is, that the difference of two such values uniquely
>determines the geometric relationship.
>Hence, a table covering all possible differences is enough.
>
>What differences can occur?  (0..0x77) - (0..0x77) --> (-0x77 .. +0x77)
>That range turns out to be 239 (== 0xef).
>
>I use this property in Chest.
>
>Cheers,
>Heiner

It seems, there is something to improve in IsiChess.
Btw.: I missed the 2.BELTC as a preparation for the DutchOpen this year :-)

Cheers,
Gerd






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