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Subject: Re: need an advice how to detect a bug

Author: Francesco Di Tolla

Date: 01:16:50 11/04/02

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On November 03, 2002 at 10:38:20, Uri Blass wrote:

>I found that there is a bug in the latest version of movei and it seems based on
>page 130 of the book "the practice of programming" that it is a memory
>allocation error.
>
>I see different behaviour in debug configuration and in release configuration.
>I also saw different behaviour when I only added one printf.
>
>My question is what is the fastest way to detect the bug.
>
>I have a lot of arrays and adding a code to check if I wrote outside the
>allocated memory in every place is a lot of work.
>
>I think that it may be better if the compiler can do it for me(or maybe the
>compiler can do it and I do not know how it can do it).
>
>Is there a reason that prevent the compiler to check only in debug mode that
>what I put in the arrays make sense before putting the information in the
>arrays?
>
>Note that I save previous versions of movei and I may try to compare number of
>nodes in debug mode and release mode to try to find the latest version that has
>the bug but the problem is that I cannot know that I have not the bug from
>identical output and I can only know that I have a bug when the output is not
>identical.
>
>Uri

This is not a typical behaviour of out of bound indexing: that will give very
easely a crash of the program, that might show up only onccasionally or only
with specific compilation option.

Looks more like an unitialized variable.
regards
Franz



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