Author: Robert Hyatt
Date: 14:21:34 09/10/98
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On September 10, 1998 at 16:01:16, Danniel Corbit wrote: >On September 10, 1998 at 13:11:24, Robert Hyatt wrote: >[snip] >>I agree totally. the Auto232 standard is gross. Completely gross. There are >>many better ways to accomplish this task. First problem is that the message >>format is rediculous, with the original auto232 interface not supporting *real* >>chess since it didn't allow underpromotion. Then there were the timing issues >>that resulted in hangs when a program moved too quickly. Cryptic move format >>requiring a tab here, no tab there, etc... >> >>None of it made any sense from a software engineering point of view. I would >>be more than happy to sit down with a group and work out a standard >>communication interface that is easy to implement, easy to parse, and easy to >>understand how it is supposed to work. >> >>We ought to be able to also provide some basic software that will let this work >>on both unix and windows boxes (IE I can do the unix part myself, and we can >>take that to make a "auto232" library that anyone using unix can call). I have >>been trying to study the windows auto232 interface, but it is a nightmare, >>still, because it uses the old auto232 message format with two levels of parsing >>(which makes little sense). IE I send a somewhat cryptic message to the driver >>(cryptic because of a byzantine format) that the driver then modifies and sends >>to the other driver over the interface, which has to modify that to send it to >>the engine, which has to modify that to interpret what the devil it means. >> >>That is not necessary. And there is *no* sense in thinking "windoze" only for >>this interface, because it can work linux to windows, and linux to linux, as >>well as windows to windows, if done correctly. >> >>Anyone interested? Shareware/Freeware guys want to take the lead here and do >>this right, once and for all? >I would suggest using ACE for communication, since it supports many protocols >and runs on dozens of UNIX flavors and WinNT, and MVS and... > >How about something even more advanced -- a tournament server! I'd love it, although I hope you are thinking ethernet based rather than a rat's nest of RS232C cables running everywhere? :)
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