Author: Serge Desmarais
Date: 18:21:29 09/10/98
Go up one level in this thread
On September 10, 1998 at 03:01:04, Bruce Moreland wrote: > >On September 09, 1998 at 17:54:06, Serge Desmarais wrote: > >> Just that I am not sure about how good/valid blitz games testing can help to >>improve things? And computers/programs are already better at playing blitz games >> than about any human, not to speak about bullet games. Personnally, I would >>like the programmers/companies to organize more matches against good GMs >>involving only long games (40 moves in 2 hours and then 20 moves an hour). > >These are very good issues. On ICC you have to take what you can get. This has >always been fine with me, I never much concerned myself with whether the games >were against humans or computer or were slow or fast. If what is happening is >that I am optimizing for blitz peformance against humans, I am probably also >optimizing for enterprising play, and this is fine with me even if the concern >is that my program will take too many risks at longer time controls. > >There are some problems that you have to solve when you play blitz on ICC, which >will carry through to real games, I think. For instance, you have to be able to >handle the Stonewall, and various attempts made to defeat your opening book. > >I don't know if there are any drawbacks from doing too much blitz. I don't get >enough long games to know if my thing has any problems at longer time controls, >but I don't have any reason to suspect that it does. > >bruce Your program was the Champion of the World at blitz against other programs/computers, but I think you were not completely satisfied about how it ranked in longer time tournament? Despite that it did very well, if I remember. Serge Desmarais
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.