Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Junior5 as strong blitzer

Author: Serge Desmarais

Date: 18:21:29 09/10/98

Go up one level in this thread


On September 10, 1998 at 03:01:04, Bruce Moreland wrote:

>
>On September 09, 1998 at 17:54:06, Serge Desmarais wrote:
>
>>   Just that I am not sure about how good/valid blitz games testing can help to
>>improve things? And computers/programs are already better at playing blitz games
>> than about any human, not to speak about bullet games. Personnally, I would
>>like the programmers/companies to organize more matches against good GMs
>>involving only long games (40 moves in 2 hours and then 20 moves an hour).
>
>These are very good issues.  On ICC you have to take what you can get.  This has
>always been fine with me, I never much concerned myself with whether the games
>were against humans or computer or were slow or fast.  If what is happening is
>that I am optimizing for blitz peformance against humans, I am probably also
>optimizing for enterprising play, and this is fine with me even if the concern
>is that my program will take too many risks at longer time controls.
>
>There are some problems that you have to solve when you play blitz on ICC, which
>will carry through to real games, I think.  For instance, you have to be able to
>handle the Stonewall, and various attempts made to defeat your opening book.
>
>I don't know if there are any drawbacks from doing too much blitz.  I don't get
>enough long games to know if my thing has any problems at longer time controls,
>but I don't have any reason to suspect that it does.
>
>bruce


   Your program was the Champion of the World at blitz against other
programs/computers, but I think you were not completely satisfied about how it
ranked in longer time tournament? Despite that it did very well, if I remember.


Serge Desmarais



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.