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Subject: Re: Autoplayer for Win32 (again)

Author: Amir Ban

Date: 03:24:51 09/15/98

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On September 15, 1998 at 04:14:17, Roberto Waldteufel wrote:


>This has been a problem for me while developing Rabbit. I started out using a
>16-bit DOS compiler, and I implemented Auto232 fairly successfully under DOS
>when Rabbit was invited to play in FSV Summer98, although I had trouble with
>Rabbit playing book moves too fast. Then I got a faster 32-bit Windows compiler
>and ported Rabbit to that - my DOS program became a Windows program and Auto232
>has not worked since then. I am very interested to make Rabbit compatible with
>some form of autoplayer so it can more easily participate in computer chess
>tournaments, but I am completely stuck with Windows!
>

auto232 for Win32 is available free in source-code from from Stefan
Meyer-Kahlen. Go back to the root of this thread. I think the purpose of the
thread was that Stefan was trying to make this point crystal clear.


>If a new protocol and interface is going to become available, I hope to support
>it in Rabbit. My guess is that quite a few other programmers will be ready to
>support it as long as it is easy to implement. I like the idea of a separate
>interface and engine, but I would need to know exactly how to communicate
>between Rabbit and the the Autoplayer. Has anybody actually started work on the
>project yet?
>


There is no new protocol and interface planned by anybody.

Amir



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