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Subject: Re: What do programmers think about a chess algorithm??

Author: Uri Blass

Date: 07:59:33 12/13/02

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On December 13, 2002 at 10:23:12, Heiner Marxen wrote:

>On December 13, 2002 at 06:03:36, Sune Fischer wrote:
>
>>On December 12, 2002 at 23:49:59, Uri Blass wrote:
>>
>>>On December 12, 2002 at 17:17:04, Dann Corbit wrote:
>>>
>>><snipped>
>>>>>[D]k7/P2ppp2/K7/8/8/8/7P/8 w - - 0 1
>>>>>
>>>>>I can see mate in 5 without calculating all the tree
>>>>>
>>>>>1.h4,2.h5 3.h6,4.h7,5.h8R#
>>>>>
>>>>>a stupid computer program(and I believe that all of the available programs are)
>>>>>need to calculate a lot of lines(1.h4 f5,1.h4 f6,....)
>>>>
>>>>You have to calculate the square root of the nodes of the tree.  Not the full
>>>>tree.
>>>
>>>No
>>>
>>>In this case there is a simple plan 1.h4 2.h5 3.h6 4.h7 5.h8Q#
>>>
>>>It is easy to see that black can do nothing against it without calculating.
>>>
>>>I need only to look at class of positions and not on specific positions.
>>>
>>>Here is the proof of the mate in 5.
>>>
>>>1.h4 black has 3 pawns at f,g,h files but the pawns did not go after f5,g5,h5
>>>2.h5 black has 3 pawns at f,g,h files but the pawns did not go after f4,g4,h4
>>>3.h6 black has 3 pawns at f,g,h files but the pawns did not go after f3,g3,h3
>>>4.h7 black has 3 pawns at f,g,h files but the pawns did not go after f2,g2,h2
>>>5.h8R#
>>>
>>>I do not know of computers that calculates in that way but it is theoretically
>>>possible to do it.
>>
>>I think you are using some knowledge here, that white is not mated in steps
>>1.-4. If I'm not mistaken you have to prove that 1.h4 f5 does not end the game.
>>
>>Thus you have to examine that none of black's moves will mate white or stall
>>mate black. This requires explicit search of each move and would give you a
>>square root tree search.
>>
>>>If chest can do it then it can be faster but I have not simple idea how to
>>>detect patterns like this pattern.
>>
>>They do simple algebra on pawn races. But that is because the programmer assumes
>>the knowledge that we need to promote to win. It is not always true, you can
>>mate with a pawn.
>
>I can assure you, that the programmer of Chest is well aware of the fact
>that a pawn may deliver direct checks without a prior promotion ;-)
>
>Chest has a special "theory" for the case that the attacker has left just
>pawns and the king.  It calculates a minimum number of moves the attacker
>has to perform in order to deliver a check.  Trying to find an even
>shorter mate is guaranteed to fail.
>
>For the defender side Chest assumes a very simple strategy: the king will
>move between two squares.  As long as we can show that that will remain
>to be a legal move, the defender cannot possibly be mated.

In this case the defender(black) has no legal moves with the king but only with
the pawns.

>
>No moves are executed, no trees are examined, Chest just examines where
>the remaining pawns may be pushed to, and whether that may disturb the
>primitive strategy of the defender, by calculating distances between
>the pawns possible target  squares and the defender king.
>
>In some positions this helps Chest to reach much larger depths.
>
>Cheers,
>Heiner

I do not understand the strategy of chest here

1)Does chest generates a tree to prove no mate in 4 here?
(the black king has no moves unless white moves with the king)

2)Does chest generates a tree with all the possible alternatives for the
defender to prove mate in 5(again it is not needed because all alternatives are
eqvivalent because black cannot promote a pawn or threat check and there is no
stalemate)?

Uri



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