Author: Sune Fischer
Date: 05:35:01 12/20/02
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On December 20, 2002 at 08:16:02, Russell Reagan wrote: >On December 20, 2002 at 07:49:36, Sune Fischer wrote: > >>Can you think of a better word, so we don't have to steal anything from the >>movelist updaters? > >After thinking about it (and looking up the exact definitions), I think >incremental move generation is better suited for "generate captures, generate >non-captures, etc.", and perhaps something like "evolutionary" move generation >is better for generating only the changes from ply to ply. > >The word incremental seems to carry an allusion to "an increasing" or "building >up" of something, and it is possible that at ply N you have 30 legal moves, and >at ply N+1 you have 2 legal moves, which is certainly not an increase (and >therefore not incremental). To increment a variable (ex. i++) is always to >increase its value (except in the case of wrap-around). > >Evolutionary makes more sense, but it also carries a hint of "forward progress" >with it (which implies "more"). So maybe "differential" move generation works, >since a difference can be more or less. That's my best guess. :) > >Russell If you are going to argue your case that well, then I have no choice but to agree with you :) Differential move generator sounds really cool too, I'm sure well see a lot of engines with "differential move generators" pop out of the woodwork next year... -S.
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