Author: Jonathan Lee
Date: 21:29:14 12/20/02
Go up one level in this thread
On December 20, 2002 at 23:59:50, John Lowe wrote: >On December 20, 2002 at 23:38:30, Jonathan Lee wrote: > >>I will add that pruning is more important in the middle game, the one with the >>most nodes needed to solve. >>Problems that are already solved, you could turn the pruning system off. > >So the problem becomes how to recognise "loss without compensation"? I like to see how computers can recognise the definition of a middlegame versus an endgame. GNU software gave a detailed explanation on how each position got a score, for example. GNU seemed to optimize their program (the best they could, it's not like Fritz or Junior or Tiger) by their scores. Jonathan
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.