Computer Chess Club Archives


Search

Terms

Messages

Subject: Professional Chess Engines in C/C++ ???

Author: Anthony Martini

Date: 20:01:22 12/23/02


         Am I wrong to assume that all professional chess programs are written
in Assembly rather than C/C++ (or the newer C# - which may be even slower
runtime wise) ? To get optimum results, wouldn't you have to code in Assembly,
even with today's hardware? - and let's face it, these engines (not the
interfaces) are small and compact. I haven't programed much in years, even
though I have all the newest compilers (including Visual Studio .NET) - I know
these new compilers generate compact/fast code, but it can't possibly compare
with Assembly - or can it, when running time-critical applications? Does anybody
even code in Assembly anymore, and does anybody even make Assemblers anymore (or
do they just use the inline ones that come w/the C/C++ compilers)?

      -,
         Anthony



This page took 0.01 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.