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Subject: Re: Java versus C Speed Comparison

Author: Miguel A. Ballicora

Date: 15:14:09 01/10/03

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On January 10, 2003 at 17:26:52, Robert Hyatt wrote:

>On January 10, 2003 at 15:58:29, Miguel A. Ballicora wrote:
>
>>On January 10, 2003 at 15:06:58, Robert Hyatt wrote:
>>
>>>On January 10, 2003 at 12:37:20, Miguel A. Ballicora wrote:
>>>
>>>>On January 10, 2003 at 11:10:07, Robert Hyatt wrote:
>>>>
>>>>>On January 10, 2003 at 05:12:04, David Rasmussen wrote:
>>>>>
>>>>>>On January 09, 2003 at 17:36:11, Robert Hyatt wrote:
>>>>>>
>>>>>>>I think the entire concept of "short", "int" and "long" are badly flawed.  It
>>>>>>>would
>>>>>>>have been so much more logical and clean to simply go with int16, int32 and
>>>>>>>int64.
>>>>>>>
>>>>>>>I don't personally like "long long" as it is a syntactical oddity in light of
>>>>>>>char, short, int
>>>>>>>and float/double.
>>>>>>
>>>>>>There is a reasonable explanation for this at least. The idea is that "int"
>>>>>>should be whatever is the most natural entity of integer calculalation on a
>>>>>>machine. In many cases, you don't care how many bits a type can store. The lower
>>>>>>limits given by the standards is enough. You just want to know that by writing
>>>>>>"int" you get something that on every platform is supposed to be simple, fast,
>>>>>>signed (no weird problems with subtraction etc.),
>>>>>
>>>>>But _not_ for "real codes".  Do I _really_ want to use int, when it _might_ be a
>>>>>16 bit value that won't hold the counter I need?
>>>>>
>>>>>No.
>>>>
>>>>You can use long, as you say below, if you really need bigger values than the
>>>>ones provided by 16 bits. I do not think this is a big deal.
>>>>
>>>>Miguel
>>>
>>>
>>>That's the point.  On a Cray, I want to use "int" and get 32 bits, vs using long
>>>and getting
>>
>>Just use int :-)
>
>Won't work.
>
>I need a 32 bit counter.  I need a 64 bit bitboard.  I need a 16 bit index.

Use int, long (or long long) and int, respectively. I fail to see the the
problem.

>What works on the Cray will fail on the PC, because "long" works for the
>Cray/Alpha but not for the PC if I want a 64 bit integer...

If you want portable code, use long long for both. If it is a very important
variable use typedef.

>>If you have int16, int32, int64, you never know which one is more suitable for
>>another processor. Suppose that int16 is enough and you use it, maybe int32 was
>>faster!
>
>However, IO do know which is most suitable for _my_ application.  If I need 64,
>I
>want 64, not whatever the compiler says is "best"...

Then you sacrifice performance. Particularly for machines that do not have
8 bit chars and weird configurations! The performance hit in those cases is must
be huge. You cannot have 100% portability and best performance at the same time.
C gives, IMHO, the best compromise. History showed that.

BTW, there is no problem in using a 32 bit integer if you only need 16.

Miguel

>
>
>
>>
>>Of course you have to make a decision if you want portable code or faster code.
>>You can always use a typedef for a particular variable and have the best
>>compromise in C.
>>You cannot have 100% portable and optimal code in any scheme, even in the one
>>you suggest.
>>
>>Miguel
>>
>>
>>
>>
>>>64.  I _know_ the precision I need, I'd prefer to be able to specify it
>>>_precisely_ rather than
>>>letting the compiler assume something.



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