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Subject: Re: quiescent nodes, and history heuristic....

Author: Andrew Williams

Date: 06:42:01 01/30/03

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On January 30, 2003 at 09:12:59, Joel wrote:

>My understanding of a SEE was that it basically returned a number, comparable to
>what a quiescent search is meant to do if it only searches captures?
>

The SEE concentrates on moves to ONE SQUARE. You are asking the question:
(1) "What happens if White (or Black) initiates a series of captures on this
square?"

To be more precise, since you're interested in a particular move, you are
usually asking:

(2) "What happens if I initiate a series of captures on this square, starting
with move M?"

To illustrate why SEE is better than MVV/LVA, suppose you have a position where
White attacks two of black's minor pieces (worth 300 points each). In each case,
White has one attacker on the piece. One of these pieces is attacked by a Rook
and is not defended. The other is attacked by a Pawn but is defended. SEE will
tell you that the rook capture is better, because it will calculate a material
gain of 300 points versus a material gain of 200 points. MVV/LVA will tell you
that the Pawn capture is better, because the score will be (300-1) versus
(300-5) for the Rook capture. The difference is that if the rook capture would
give you a beta cutoff and the pawn capture wouldn't, you'll do a lot of
unnecessary work by searching them in the wrong order

Of course, there could be some complicated series of moves which means that the
Pawn capture *is* better; for example, it could cause a discovered check, which
means that it might escape being captured and even threaten to promote etc. But
neither MVV/LVA nor SEE will help you to identify that.

Regards

Andrew





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