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Subject: Re: Nodes per second........

Author: Peter Fendrich

Date: 08:28:42 09/28/98

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On September 28, 1998 at 10:41:29, William H Rogers wrote:

>The only time you should worry is when you newest version starts playing worse
>than your old version. It was once written that if you had a perfect evaluation
>function, you may not have to search deeper than one ply. This may not ever be
>accieved, but the theory is justified. If searching 1,000,000 nodes does not get
>better results than searching on 5,000 then stick with the 5,000. It is after
>all the programs playing strength that counts, not how much it has to search to
>achieve that goal....
>Bill

Sure, winning games is better than losing them... :)
Search does in fact have some good effects by itself...
There was an intresesting article in ICCA Journal a few years ago. I don't
remember any details about the authors and such but here is what I remember from
the article.
They played two programs against each other with completely random evaluation.
One program searched the tree, gave the leafs a random evaluation and and backed
up the values in an alfa/beta manner. The other program just gave each move from
the root a random evaluation. The first thoughts about a match like this is that
the result will be as random as the evaluation code, but it wasn't!
The results showed that the tree version was better because of a tendency to get
more space just because of the tree search itself. Well, my memory is fading
here...

//Peter



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