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Subject: Re: Basic questions about alpha beta

Author: Brian McKinley

Date: 17:06:03 09/28/98

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On September 28, 1998 at 16:48:57, John Coffey wrote:

>On September 28, 1998 at 15:05:52, Chris Carson wrote:
>>Take a look at the following links:
>>
>>http://www.xs4all.nl/~verhelst/chess/ - click on "Chess Tree Search"
>>
>>http://www.npac.syr.edu/copywrite/pcw/node341.html
>>   - click on "Sequential Computer Chess"
>>
>>http://www.maths.nott.ac.uk/personal/anw/G13GT1/compch.html
>>
>>Best Regards,
>>Chris Carson
>
>Thanks these are helpful.   The first one contains the pseudo-code
>that I had already seen.   Wihtout fully understanding how
>it works, I can use it as a starting point.   Some questions ...
>
>int AlphaBeta (pos, depth, alpha, beta)
>{
>    if (depth == 0)
>         return Evaluate(pos);
>    best = -INFINITY;
>    succ = Successors(pos);
>    while (not Empty(succ) && best < beta)
>    {
>        pos = RemoveOne(succ);
>        if (best > alpha) alpha = best;
>        value = -AlphaBeta(pos, depth-1, -beta, -alpha);
>        if (value > best) best = value;
>     }
>  return best;
>}
>
>This code I understand, but .....
>
>my question is about the following ....
>
>"A fail low is when you search a position and return a score <= alpha.  A fail
>high is when you return a score that is >= beta."
>
>What are the significance of "fail low" and "fail high" and how do they
>affect the search?
>
>John Coffey

The example you gave in the first post was a fail high.  This happened when you
search the second branch and the score was worse for white. Negative 3 would be
the value of beta at that point and negative 2 is greater than negative 3.

This is where move ordering becomes important.  Finding the "best" successor as
soon as posible will reduce the number of nodes you need to search if the node
does not fail low.

Brian



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