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Subject: Re: I Propose A New Unified Draw Rule : PLEASE READ esp. FID

Author: Uri Blass

Date: 08:27:26 02/09/03

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On February 09, 2003 at 11:21:58, Alastair Scott wrote:

>On February 08, 2003 at 10:24:18, Anthony Martini wrote:
>
>>     NO agreed upon draws before move 50... period... NO Exceptions...
>>             (wasn't this tried before - what happened?)
>>
>>     ...Ok, so this would not be fair in Man vs. Machine tournaments, where men
>>(women) get tired and computers do not. But not for anything, Kas did get
>>$625,000 - he could of at least made another 22 moves. Could you imagine any
>>professional sporting event where both teams agreed on a draw before the end of
>>the game???
>
>Draws are an intrinsic part of chess and are difficult to 'design out'. With
>your example it's a certainty that draws by perpetual check or repetition in
>less than 50 moves would be memorised and played. Best of luck to anyone trying
>to prove collusion!
>
>>     Agreed upon draws early in chess are completely ludicrous and detrimental
>>to the advance of chess. Chess had a nationally televised audience and what did
>>we do - we left everybody hanging with an interseting posistion with a lot of
>>play left. It's like having a delicious dinner served to you, and the host takes
>>the plate away before you get to taste the main course.
>
>As attempts to forbid draws or make them difficult to achieve are probably
>futile I suggest some sort of scheme (those more conversant with game theory can
>tweak the numbers to try to remove any unfairnesses that appear on analysis, but
>the 4:2:1 ratio feels right) where:
>
>i. If game 1 is decisive, the winner gets 4 points and the loser 0;
>
>i. If game 1 is drawn, it has no value and another game is played;
>
>ii. If game 2 is decisive, the winner gets 2 points and the loser 0;
>
>ii. If game 2 is also drawn, both players get 1 point.
>
>So the five possible results are 4-0, 0-4, 2-0, 0-2 and 1-1 and, if people are
>determined to draw, they have to work harder for inferior scores for good
>measure ...
>
>Alastair

2 players of equal strength may agree that white wins in all their game and
score in average more points by that way.

Uri



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