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Subject: Re: But that PC with crafty would beat Cray Blitz though

Author: Anthony Cozzie

Date: 11:40:58 02/13/03

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>Actually there will be a lot of repetition, and it is probably possible to
>condense the code significantly using branchless techniques. No guarantees that
>it will be faster.
>
>Again, my disclaimer is that this is not always applicable (fast, small,
>efficient), but my point is that branchless code is -possible-.
>
>-Matt
>

realize that there is an exponential number of machine states to calculate here.

anthony



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