Author: blass uri
Date: 00:15:10 10/14/98
I can imagine a practical game with more than 600 moves when the side with KBPPvK (wrong bishop) is playing 49 quiet moves and pushes a pawn forward. h2-h3 h3-h4 h4-h5 h5-h6 h6-h7 h7-h8 are 6 pawn moves of h2 and there are 5 pawn moves of the pawn h3 and if we count the beginning of the game than it is more than 1200 plies. I suspect that many program will go to an infinite loop before the end of the game and will lose on time. Uri
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