Author: Robert Hyatt
Date: 18:57:50 10/14/98
Go up one level in this thread
On October 14, 1998 at 18:42:38, blass uri wrote: > >On October 14, 1998 at 18:25:20, Robert Hyatt wrote: > >>On October 14, 1998 at 12:51:09, José de Jesús García Ruvalcaba wrote: >> >>>On October 14, 1998 at 09:04:49, Robert Hyatt wrote: >>> >>>>On October 14, 1998 at 03:15:10, blass uri wrote: >>>> >>>>>I can imagine a practical game with more than 600 moves when the side with >>>>>KBPPvK (wrong bishop) is playing 49 quiet moves and pushes a pawn forward. >>>>>h2-h3 h3-h4 h4-h5 h5-h6 h6-h7 h7-h8 are 6 pawn moves of h2 and there are 5 pawn >>>>>moves of the pawn h3 and if we count the beginning of the game than it is more >>>>>than 1200 plies. >>>>> >>>>>I suspect that many program will go to an infinite loop before the end of the >>>>>game and will lose on time. >>>>> >>>>>Uri >>>> >>>>I don't know why they would, because the game is still constrained by >>>>things like the 50-move rule. However, Crafty has played at least two >>>>games that went over 500 moves. Early on, winboard/xboard had a 256 entry >>>>list for black and white moves, which meant when the game passed move 256 >>>>it would hang because winboard/xboard would crash. Tim fixed this when I >>>>told him about this, bumping it to 1024. I have since played one game >>>>vs a human over 500 moves that I remember, and at *least* one against a >>>>computer... >>>> >>>>I could play a game 5000 moves long with no difficulty at all... At 40/2 >>>>at ACM events I have played two games over 12 hours long as well... >>> >>>Who was that human? (if it is posible to know) >>>That is some endurance! Even at a fast time control, I would be exhausted after >>>a 500 moves game! >> >> >>The most famous game on ICC I remember was between Crafty and Skipper... a 3 0 >>game that went for 350 moves before a draw. that is 3 minutes on each clock, >>skipper was manually moving pieces and was a human player in Hawaii. In fact, >>he is the one that found the 256 move limit in xboard and flagged crafty a >>few games in 2 0 bullet... reaching 256 moves quite easily without running out >>of time... > >Amazing! >I tried to play some games in ICC as a guest and found that it is impossible for >me to play 0 1 bullet without running out of time(0 2 is the best I can and I >tried to do the fastest move I prefered short moves like Rh1g1) and this guy >played 256 moves in less than 120 seconds. > >Uri Yes.. and roman is just as fast when he wants to be... he has played crafty literally thousands of 2 0 and 2 1 bullet games, and 100 moves is nothing for him...
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