Author: Enrique Irazoqui
Date: 14:55:17 10/20/98
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On October 20, 1998 at 16:34:52, Komputer Korner wrote: >This possible huge clock time hole for potential cheating, It would be too easy to detect such a cheat. The time delay per move during auto232 games is about 2 seconds/move in DOS programs and half as much in Windows programs. Since all programs track also the opponent's clock, a difference between both clocks bigger than some 80 seconds before time control would be noticed. Enrique > together with the >draw controversy and the abrupt game terminations are the time bombs of SSDF >integrity. These along with SSDF's refusal to disallow secret autoplayers may >ultimately bring the SSDF down. >-- >Komputer Korner
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