Author: Tom Likens
Date: 11:11:07 07/24/03
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On July 24, 2003 at 03:09:52, Albert Bertilsson wrote: >After tracing a bug in Sharper for over a week I was starting to loose hope... >A ran 600 games with a debug version, no problem. >Switched to release version, after 579 games the bastard hanged =(. > >Would you consider releasing this engine version bad policy? > >Have you any known bug in your engine that you simply do not care about because >it occurs very rarely? > >I realize that it will not be easier to find the bug later, it's just that I >don't have the stamina to try and reproduce it again with the debug version, it >can take thousands of games =( > >As I write Sharper mainly to let it compete against other engines I have no >problem with giving away that one point in a thousand games, but I wouldn't like >to see Sharper excluded from tournaments because it's buggy. > >/Regards Albert If you're running under Windows you might try BoundsChecker from CompuWare or PC-Lint from Gimpel. If you do get PC-Lint and you are linting C++ code I would recommend trying to get the older 7.5 version, since 8.0 was a complete rewrite and from what I understand is still a bit buggy. CompuWare will give you a 14-day trial of BoundsChecker, if you ask nicely ;) A free tool worth trying is Valgrind (not sure if it runs under Windows, but I know it definitely runs under Linux and works just fine on C++). good luck, --tom
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