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Subject: Re: Repetition Checks

Author: Dann Corbit

Date: 00:07:18 07/29/03

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On July 29, 2003 at 02:52:43, Russell Reagan wrote:

>On July 29, 2003 at 00:28:46, Dann Corbit wrote:
>
>>If the position is not in the hash table anywhere (ignoring depth), no need to
>>search -- you have not seen it yet.
>
>Hi Dann,
>
>I'm confused :-/
>
>What do you mean by "ignoring depth"?

Well, you are right.  For a repetition hash table no need to bother storing any
depth information.  It's irrelevant.

>
>Isn't it possible for a position to not be in the hash table and still have
>occured in the game (ex. if the position was overwritten)?

Sure.  But it's rare.  If you are going to use a hash table to detect
repetitions you will have to:
1.  Live with an occasional blunder due to overwrite
OR
2.  Make some rule like "NEVER overwrite a position tagged as pv"[*]
OR
3.  Chain the darn thing
OR some such.

I suspect most people do #1.

[*] implies that the hash table stores at least one bit to say a position is in
the pv {and pv's do change...}



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