Author: scott farrell
Date: 06:08:17 08/27/03
Go up one level in this thread
On August 27, 2003 at 07:22:20, Tord Romstad wrote: >On August 26, 2003 at 18:28:34, Dan Andersson wrote: > Very similar to chompster: ->1/1(6) 7.85 0.38secs 131 D3 ->2/3(6) 5.59 0.551secs 783 D3 NC6 ->3/5(8) 3.54 0.811secs 3481 D3 H6 BxN ->4/11(8) 3.46 0.991secs 10994 D3 BB4+ KF1 H6 BxN ->5/13(10) 3.35 1.632secs 55217 D3 H6 BxN BB4+ KF1 RxB ->6/14(12) 3.42 4.747secs 278670 H4 H5 D3 NA6 QG3+ BG4 , D6/14(12): 3.42 : H4 , 4.757 secs - NPS: 58581 , chompster starts very high, and comes down to reality. >> This isn't especially har but it is one of the oldest analyzed positions. How >>long for your engine to find the killer move? >>[D]rnbq1bnr/ppp3pp/6k1/3BQ3/4P3/8/PPPP1PPP/RNB1K2R w KQ - > >Found at depth 4 in 0.37 seconds by Gothmog 0.3.0 on a Pentium IV 2.4GHz: > > 1 7.84 0.00 200 d2d4 > 2 5.84 0.01 821 d2d4 > 3 4.16 0.11 7431 e5g3 g6h5 g3e5 d8g5 d5f7 h5h6 e5g5 h6g5 > d2d4 > 4 5.84 0.37 28826 h2h4 h7h5 > 5 5.86 0.84 72972 h2h4 h7h5 > 6 > 5.88 0.87 75199 h2h4 h7h5 > 6 > 5.89 0.90 78115 h2h4 h7h5 d5b7 f8d6 e5a5 > 6 < 5.94 2.43 252570 h2h4 h7h5 d5b7 f8d6 e5a5 d6b4 a5b4 > 6 > 5.94 2.44 252905 h2h4 h7h5 d5b7 f8d6 e5a5 d6b4 a5b4 > 6 5.94 2.45 252905 h2h4 h7h5 d5b7 f8d6 e5a5 d6b4 a5b4 > 7 > 5.94 3.05 321697 h2h4 h7h5 d5b7 f8d6 e5a5 d6b4 a5b4 > 7 < 5.94 7.27 834224 h2h4 h7h5 d5b7 f8d6 e5a5 d6b4 a5b4 c8b7 > b4b7 > 7 5.94 7.29 834224 h2h4 h7h5 d5b7 f8d6 e5a5 d6b4 a5b4 c8b7 > b4b7 > 8 > 5.94 7.68 879427 h2h4 h7h5 d5b7 f8d6 e5a5 d6b4 a5b4 c8b7 > b4b7 > 8 < 5.94 31.87 3708110 h2h4 h7h5 d5b7 f8d6 e5a5 d6b4 a5b4 c8b7 > b4b7 > 8 5.94 31.89 3708110 h2h4 h7h5 d5b7 f8d6 e5a5 d6b4 a5b4 c8b7 > b4b7 > >This position is an example of how huge the king safety eval score can >be in Gothmog. When I ask it to evaluate the root position (without >any search), it returns +6.40 for white! > >Tord
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