Author: Koen van Dijken
Date: 08:59:53 11/02/98
Go up one level in this thread
On November 02, 1998 at 08:24:08, Robert Hyatt wrote: >On November 02, 1998 at 02:49:14, Koen van Dijken wrote: > >>mr Hyatt, >> >>I was comparing the speed in nps of my own program against that of Crafty. I >>have the sources for 14.2 and 15.20. I noticed that in Search there is a >>difference in node counting between 14.2 and 15.20. In 14.2 you do not count >>illegal moves, in 15.20 you do. Is there a reson for this? >> >>15.20 >> } else tree->nodes_searched++; >> UnMakeMove(tree,ply,tree->current_move[ply],wtm); >> >>Is this maybe the way nodecounting is done in other programs as well, for better >>comparising? >> >>Koen van Dijken. > > >That was the main idea. However it turned out to have no effect... because now >I increment nodes_searched at the top of search, and I *never* get there unless Well, as far as i understand, you count nodes at the top of Search() both in 14.2 and 15.20, but in 15.20 also in the else branch of MakeMove(tree,ply,tree->current_move[ply],wtm); if (tree->in_check[ply] || !Check(wtm)) { ... } else tree->nodes_searched++; UnMakeMove(tree,ply,tree->current_move[ply],wtm); >the position is "legal"... so for search() it doesn't matter. In quiesce, I >do count illegal positions... but the point is counting "work" really... and if >I do a MakeMove() and so forth, I "searched" that node whether it was legal or >not. I agree with Ernst Heinz that only counting legal moves is cleaner and allows for a more fair comparison with other programs (as far as it has any use to compare programs on nps).
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.