Author: Bo Persson
Date: 14:42:28 09/22/03
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On September 22, 2003 at 13:45:03, Anthony Cozzie wrote: > >You are going to have a hard time convincing me that I'm not trying to, I just like it much better myself. > >class a >{ >public: > foo1(); > foo2(); I would of course also have some data here private: piece moved_piece; square from; square to; >}; > >is better than: > >struct a; > >foo1(a*, ...); >foo2(a*, ...); > >etc. One obvious problem is that anyone can write void garble(a*, ...); that messes with the data. In the C++ case, this is not allowed. With a struct, someone (anyone!) can also write a_value.from = a7; and destroy the abstraction. Of course you would never do that, not even by mistake... > >To me these are the same. If you prefer the C++ syntax, that is of course your >option, of course. It's not just the syntax, it is also the added abstraction of a being a value type, not just a parameter that you pass around all the time. Bo Persson > >anthony
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