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Subject: Question about lazy eval in Rebel

Author: Tord Romstad

Date: 10:21:26 10/06/03


Looking for tricks to speed up my dreadfully slow engine, I read the section
about lazy eval in Rebel on Ed's homepage.  Unfortunately I don't quite
understand what Rebel is doing.  The way I read the page, it seems like there
is no real lazy eval at all, just normal futility pruning in the qsearch
(like virtually every chess programmer in the world is doing).

Am I missing something?

Tord



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