Author: Sune Fischer
Date: 03:33:00 10/08/03
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On October 07, 2003 at 20:19:00, Russell Reagan wrote: >>I'm sure you could make use of that 8x8 array to implement non-bitboard >>functions where appropriate and use the bitboard ones where they're more >>convenient, taking advantage of both approaches; I don't know why this has to be >>regarded as a dichotomy! > >Unfortunately many of the advantages of 0x88-like systems cannot be taken >advantage of using a 64-element array. What are the many advantages of 0x88-like systems? >>Anyway, why don't you use your engines to prove yourself right by getting them >>to play better than the others? After all it's that's the aim, isn't it? > >Because board representation has little to do with playing strength among top >engines, and nothing is proven if a bitboard engine beats all others. Yes, I think it has little to do with playing strength at any level. It might have some to do with programming strategy and philosophy though. -S.
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