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Subject: Re: bitboard vs 0x88 again?

Author: Sune Fischer

Date: 03:33:00 10/08/03

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On October 07, 2003 at 20:19:00, Russell Reagan wrote:

>>I'm sure you could make use of that 8x8 array to implement non-bitboard
>>functions where appropriate and use the bitboard ones where they're more
>>convenient, taking advantage of both approaches; I don't know why this has to be
>>regarded as a dichotomy!
>
>Unfortunately many of the advantages of 0x88-like systems cannot be taken
>advantage of using a 64-element array.

What are the many advantages of 0x88-like systems?

>>Anyway, why don't you use your engines to prove yourself right by getting them
>>to play better than the others? After all it's that's the aim, isn't it?
>
>Because board representation has little to do with playing strength among top
>engines, and nothing is proven if a bitboard engine beats all others.

Yes, I think it has little to do with playing strength at any level.
It might have some to do with programming strategy and philosophy though.

-S.



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