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Subject: Re: to the author of SEE engine

Author: Daniel Clausen

Date: 08:12:17 10/16/03

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On October 16, 2003 at 11:03:45, Uri Blass wrote:

[snip]

>>in my last 50 tournament games i didn't have a single one of these endgames you
>>mention. i can't imgaine that tablebases make a 50 elo difference. KBBK is
>>practically trivial, even without tablebases!
>>
>>cheers
>>  martin
>
>I guess that KBBK can be solved only by piece square table program but I did not
>test it.
>
>KQKR is also easy for computers without tablebases when you have the right
>knowledge.
>
>Uri

I guess the only significant advantage of TBs in an engine with weak endgame
eval are pawn-endgames. At least that's the case with my old engine and a
_trivial_ endgame eval. (and I mean trivial..)

Of course it depends on how you fine-tune the probing. (do you probe even in
qsearch or just when remaining depth is X - can make a huge difference NPS-wise)

Sargon



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