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Subject: Re: New 80-bit Chess engine Gothic Vortex. Your opinion please.

Author: Sune Fischer

Date: 15:17:18 10/17/03

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On October 17, 2003 at 15:52:25, Russell Reagan wrote:

>On October 17, 2003 at 06:24:37, Tord Romstad wrote:
>
>>If you bother to continue the e-mail exchange with the author, please
>>point out that all comparisons with "Zillions of Games" are completely
>>worthless.
>
>Don't worry, I have. Now he wants to have a little contest where I write an
>array based move generator for his game, and compare it with his.

Save yourself the trouble, just give him Vincents email, he is into that sort of
stuff.

>He claims to
>be able to generate 140 million moves per second on unknown hardware. I suspect
>he isn't actually converting the attack bitboards into moves, and thinking that
>the attack board comprises a "move list" (which it could, but you're only
>pushing the extra work outside of the "move generator"). Or he's doing something
>else which allows him to juice up his numbers.

Yeah sounds real fishy, wonder if he is just popcounting pseudo legal moves on
pre-generated attack boards?
That's the problem with just counting moves, it is easy to make this test fast
by shifting the load onto another part of the engine.

Anyway, I don't think 80-bit bitboards are a natural choice to use as a basic
structure, I'd go with some array thing for this game.

-S.



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